My First publicly released map that turned out
to be a very good learning experience for me. The general theme is gothic
with some techno. I sort of over did the custom models but after figuring
out how to use them I just couldn't help myself :)
Game Type-Death Match
Designed this map for an online friend of mine
who used to be the web master for Micro 3000 Gaming Center. A much smaller
map than Brothers In Arms and I can't say I'm real proud of this one
but it was good practice for my following project . Sort of a Rocket
Arena feel to it.
Game Type-Death Match
I actually had no plans to make this map a CTF
but after I was about a third done I decided to try my hand at one.
I was very pleased with this map and it seemed like I was getting better
at using textures as well as level design. I built this map to enter
a mapping contest and did it all in about three weeks.
Game Type-Capture The Flag
Seems like this map took forever to finish but
not working on it for months at a time made it drag on and on. I used
mostly all custom models and textures and also added some different
sounds that I found on the net. As you will see I also added organics
for the first time. Click on the window at the left to see some screens
and specs. Or click below to download Alien Warehouse.
Game Type-Death Match
I finally got the ASWP map done.Same story as above that it was a long
time in the making because I was off and on with ambition to work on
it. Anyhow at this time I have been to lazy to write the read me file
so as for now I will have it here for download with no screens.If you
downloaded Micro 3000 you will notice this map is a remake of that one
but much more detailed. ASWP is the quake clan I belong too and the
theme of the map is based on that. Andin case your
wondering ASWP = Ass Whip