My First publicly released map that turned out to be a very good learning experience for me. The general theme is gothic with some techno. I sort of over did the custom models but after figuring out how to use them I just couldn't help myself :)

Game Type-Death Match

Designed this map for an online friend of mine who used to be the web master for Micro 3000 Gaming Center. A much smaller map than Brothers In Arms and I can't say I'm real proud of this one but it was good practice for my following project . Sort of a Rocket Arena feel to it.

Game Type-Death Match

I actually had no plans to make this map a CTF but after I was about a third done I decided to try my hand at one. I was very pleased with this map and it seemed like I was getting better at using textures as well as level design. I built this map to enter a mapping contest and did it all in about three weeks.

Game Type-Capture The Flag

Seems like this map took forever to finish but not working on it for months at a time made it drag on and on. I used mostly all custom models and textures and also added some different sounds that I found on the net. As you will see I also added organics for the first time. Click on the window at the left to see some screens and specs. Or click below to download Alien Warehouse.

Game Type-Death Match

 

 

 

 

I finally got the ASWP map done.Same story as above that it was a long time in the making because I was off and on with ambition to work on it. Anyhow at this time I have been to lazy to write the read me file so as for now I will have it here for download with no screens.If you downloaded Micro 3000 you will notice this map is a remake of that one but much more detailed. ASWP is the quake clan I belong too and the theme of the map is based on that. And in case your wondering ASWP = Ass Whip

Game Type-Death Match

 

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