|
Tournament News |
Scenario Selection was late but has been made. |
|
Tournament Format |
The first TWO rounds will actually be a round robin. Players will be broken into groups of 4 (depending on numbers, we may have one group of 6). You will play every one in your group once (or 3 people if in the group of 6). All games during the first round will Bagradas (Base game). All games during the second round will Cynoscephalae (1st expansion). If we draw 32 or less, the second round will become an elimination round instead, see below. The first game of each round robin will be alloted a 15 minute set up time. Each additional game will be allowed 10 minutes for set-up. Each game will be played to a strict 1 hour time limit. When time is called, the current turn for both players can be finished (under a one minute time limit to pick a card). The game will be decided by victory banners captured at that time; ties can occur. Players will need to record the number of victory banners they capture and have captured on record sheets provided by the game. The players are free to agree who plays which side. If both players want to play the same side, the following bidding procedure will be used. Please note this is a change. Both players will roll all seven dice. The player who rolls the most leader symbols will have the choice to bid first or second; if the number of leader symbols is tied, re-roll until there is not a tie. What you are bidding is the victory banners you will give your opponent so that you can play the desired side. Zero is a valid bid. When a player does not want to raise the bid, the bidding is over and that player takes the other side and is given the number of victory banners bid. The top player in every group will automatically advance to the next round. The top second place players from the groups will fill the spots to make the single elimination 4. The method for breaking ties between second place players will be as follows: The elimination round will be a strict ladder (1 plays 4, 2 plays 3). Assignment to a ladder position will be semi-random. All 3-0 winners will be randomly assigned the top positions. Then all other winners will be randomly assigned the next positions. Finally, all advancing second place players will be randomly assigned to the remaining positions. The elimination rounds will be two game matches against the same opponent. The scenarios will be , Ticinus River (Base game) in the semi-finals, and Ipsus (1st Exp) in the finals. The criteria for winning your two game match are: |
|
Schedule |
Play is continuous, but these are the times I expect. Thur 9 AM - 1st Round Robin Thur 1 PM - 2nd Round Thur 5 PM - Single Elimination Rounds |
|
Tournament Officials |
Andy Lewis will be the GM. I will be playing in the tournament and will have two Assistant GMs picked at the tournament who are fair and will always rule against me ;-). Feel free to write to the me with any questions about the tournament. My email is [alewis16@gmtgames.com]. |
|
Rules Interpretations |
Remember to check the latest FAQ |
|
Late Arrivals, Long Games and Byes |
Group assignments for the Round Robin will be started at 9 am. If you arrive after that time, you may be forced to play in a group with your friends. Once all group assignments are complete, no latecomers will be accepted. In the single elimination portion, if you need a short break arrange it with your opponent before leaving the tournament area. If no arrangements are made, you will have 5 minutes to appear once a round is started or you will forfeit. All games will be ended after a set time limit; adjudication rules are given in the tournament format above. |
|
Changes from Last Year |
Scenarios What you're bidding for side |
|
Past Champions |
2006 - Tony Curtis 2007 - Bill O'Neal 2008 - Brian Conlon |