Official Beta Release Date : July 13,2002
Final Version Release Date : July 29,2002
Author : August A Cooper
E-mail Address : maptech@mchsi.com
Website : http://home.mchsi.com/~maptech/
Map Type : Deathmatch 10-15 players
Bot support : yeah
Map description : Free For All
This map was built with almost all custom models
and textures and all original brushes with almost no curves in it at
all.
Includes plants and outdoor sounds to give it that outdoor feeling.
Will take a high end system to run with very good FPS as I got sort
of carried away with details and still seem to make my maps way too
big hehe.
My youngest son Seth for helping me beta test
single and mutiplayer portion.
And all the rest of people who downloaded and
tested the beta for me.
id Software for sharing the map editor with the
quake community.
The folks at the Quake3 World and Map Center
Level Editing Forums.
And of course my wife Bette Jo for putting up
with me sitting at my PC 24 / 7 :)
-- Construction
Base Construction : New level from scratch with
moslty all custom models and textures and almost no curves at all.
Editor used : Q3Radiant and Gtk Radiant
Known Bugs : None I know of
Build Time :Way way way too long :p
-- Usage
1. Unzip alien.pk3 into your quake3/baseq3 directory
2. Fire up Q3A, drop down console, and type: /map alien
or you can pick it out in the skirmish menu.